-
- Scripts as Behavior Components
- Link: scripts-as-behaviour-components (3:27)
- Notes:
- Variables and Functions
- Link: variables-and-functions (5:52)
- Notes: 0:38 Scripting Components
- Scripts as Behavior Components
-
- Conventions and Syntax
- Link: conventions-and-syntax (4:10)
- Notes:
- 0:16 Dot Operator
- 1:16 Semi Colon Use
- 1:45 Indenting
- 3:06 Comments
- C# vs JS syntax
- Link: c-sharp-vs-javascript-syntax (1:54)
- Notes:
- 0:05 Classes in script types
- 0:24 Variables
- 1:00 Function Declaration
- 1:41 Default Access Modifiers
- IF Statements
- Link: if-statements (1:27)
- Notes:
- 0:06 Conditions
- Loops
- Classes
- Link: classes (6:00)
- Example scripting and objects
- Notes:
- 1:01 Object Orienting Programming
- 2:02 Classes in Action
- Conventions and Syntax
- Take notes about key ideas in each overview video
- Place time stamps with links to YouTube video timeline in your notes
- Have at least a few time stamps for each video
Additional Resources
- Teach Yourself: https://www.amazon.com/Unity-Development-Hours-Teach-Yourself, Mike Geig
- Scripting: http://unity3d.com/learn/tutorials/modules/beginner/scripting
- Learn C# scripting in Unity: http://www.catlikecoding.com/unity/tutorials/
- Unity3Dstudent: http://www.unity3dstudent.com/tag/scripting/