IDEA #1 3D Rhythm Based-Platformer:
You have to move in a 3D environment in according to the Rhythm. Dodging objects, spikes, etc. In which the beat or rhythm will be indicators on when to move
IDEA #2 A Top Down Action
As you move you have a line that follows you, and whenever someone touches a line or stops moving e.g. hitting a wall, they explode
IDEA #3 A Puzzle Game
You have to go through several layers, trying to get out of a box, progressively getting more difficult, each randomly created
IDEA #4 Timed Event Sequence
You have to press the right keys in certain amount of time, very short time
IDEA #5 16-bit Simplistic FPS
Random weapons are given every respawn
You catch various objects that are thrown to you dropping them into their designated areas. The graphics will be in various parts of the world during the 1940’s
IDEA #7 Platformers
You have to make various noise levels (mic required) in order to move over the obstacles in front of you.
IDEA #8 A Survival Horror, set in the Modern Era
A first person sound, survival permadeath that heavily relies on sound indicators that you have to move through a giant house.